Quote:
Originally Posted by Heliocon
"Because DirectX10 is a subset of DirectX11 if your running Windows 7..."
Really? I was talking about what you typed, not what you quoted (just noting what I thought was an unintentional discrepency).
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No what I said is logically(and mathematically) correct. You are either miss-reading it or are trolling.
IF DirectX11 is a Superset of DirectX 10.1 THEN DirectX 10.1 MUST logically be a SubsSet of DirectX11.
from Wiki again
"Direct3D 11 is a strict superset of Direct3D 10.1 — all hardware and API features of version 10.1 are retained, and new features are added only when necessary for exposing new functionality. This helps to keep backwards compatibility with previous versions of DirectX.
"
http://en.wikipedia.org/wiki/DirectX_10#DirectX_10
For your argument in this case to be correct you must be able to list one feature of DirectX10.1 that is not in DirectX11.