I'm against it.
The world looked the same as today. Just because cameras back then weren't able to capture the true colors of the world around us, it doesn't mean the world looked less saturated.
It all depends on the light, in the real world as in the game. COD has, in my opinion, the most advanced lighting engine in a sim.
Once the new weather engine is released, we'll see more clouds in the skies and more clouds means less light getting to the ground and less bright colors of the terain.
The terain textures look a bit more like early-mid summer not late summer, but desaturating everything is not the solution.
After SDK is released, maybe we can get modified maps, with late summer/fall textures. That will get us a much better fix then just global desaturation of textures.
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