Quote:
Originally Posted by Pluto
... why does multicore support need to be patched in this sim, like so many other things that should already work without the need for a patch?
This sim is in development for many years now, was it not clear years ago that it would use/need multicore cpu support for smooth performance?
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There's many reasons as to why this wasn't implemented before launch, one of which might be time/budget-restraints. When those hit, compromises must be made. For all we know, that might have been one of them.
Quote:
Originally Posted by Pluto
All in all I rather have the impression that Ubisoft released a half finished game/sim. Considering the money you spend on the collectors edition this is insolent!
That`s as if you buy a car without wheels and the dealer tells you: "well, the wheels you will get later - maybe, lets wait and see".
Dammit! F... Ubisoft!

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Your comparison is flawed. A car needs wheels to work, whereas a game isn't 100% dependant on having mulitcore-support to function.