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Old 04-12-2011, 06:55 AM
Pursuivant Pursuivant is offline
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Join Date: May 2010
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Quote:
Originally Posted by P-38L View Post
1. Randomize and variable weather while in a mission or flight. You can take off in a sunny day and finish in a rainy day.

2. Wind is very important. Sometimes when you fly in a sunny day you can be hit by wind and shake the airplane.
Dynamic weather might make IL2 "compete" against CoD, so it might be out for that reason. That said, weather in IL2 is something of a weak point. There are sims older than IL2 which have better meteorological effects.

Quote:
Originally Posted by P-38L View Post
4. All the AI airplanes land the same perfect way. Randomize performance and ability should be implemented when AI landing.
I think that sometimes AI planes do crash, especially if they are flown by rookies. I agree that it would be cool if AI planes came in a bit high, low and/or fast especially under difficult conditions or when flown by inexperienced or wounded pilots.

Quote:
Originally Posted by P-38L View Post
6. No more stationary airplanes. Instead of that use normal airplanes to be placed by the user in FMB, using the livery of your choice.
Alternately, have stationary plane models JUST for planes that aren't flyable in the game and which aren't likely to be encountered in combat situations. That way you could shoot up an airport full of trainer or liaison type planes.