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  #320  
Old 04-11-2011, 09:55 PM
41Sqn_Stormcrow
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The discrepancy between physical plane and visual plane is still enormous. At least for the 110c. When the rear gunner shoots the tracers are displaced a nice distance.

Also just came home from an online mission during night on big channel map. Worked not too bad in terms of performance and I had very little graphic stutters. But instead I got sound stutters. Sever stutters. I also had many seconds of no sound at all. Sometimes I only had sound like rolling on ground. Or terrible stuttering.

And it is not my soundcard which gives good sounds and still does during sp.

Another buck (minor) concerning tracks: I recorded a track online during this mp night mission. On the record it shows as a day light mission.

It also seems yet difficult to unfluence day time on servers. It happens frequently that one is at night, which is currently unpracticable as no nav lights or airfield lights are implemented.

Another thing to be dealt with for mp:
Players sometimes jump into a plane without really knowing how to roll or handle it. They frequently nose down or crash somehow and thus litter the runways with plane trash. Sometimes they just drop the damaged plane where it is. Then they go and the planes are still around making take off by others (and landing) a life threatening adventure. Sometimes I also doubt that the AI is dropping its planes everywhere. Whatev' - we need to deal with this trash by removing it.

Last edited by 41Sqn_Stormcrow; 04-11-2011 at 09:59 PM.