Multi-Core support
Particle effects, need to be on PhysX along with explosions and bits falling off planes
Pre-load/ Caching needs to be sorted so a fresh quick/ single mission is run each time
Ambient Occlusion needs to be sorted, as well as Anti-Aliasing
Trees need to be sorted (1946/ but especially FSX had the same problem with too many trees) as well as some sort of hit box for the forest/s.
Last edited by Wolf_Rider; 04-11-2011 at 12:51 AM.
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