Quote:
Originally Posted by csThor
1.) AI
2.) DM inconsistencies
3.) default textures and markings
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Wot 'e sed. For me the most frustrating thing is flying against the AI. I think I identified the Four Maddening Habits of AI pilots at one point - seemingly always faster in a shallow climb, unable to deflection-shoot, flying into the ground while formating on you when you land, spotting you through cloud, always knowing when you're reaching convergence range on their low six somehow and then diving, then flying in a straight line for home while you gently shoot them to pieces... can't remember the exact list. I know that despite this the Il-2 AI is still the best there is and brilliant in other ways, but it's a joy to go to HL and fly against human pilots!
Variable damage models also are an irritation. Some are just weird, like the Storch and Po-2. The way that AI aircraft always seem to fall slower than yours after a collision is really strange too - watching a He111 rotating like a helicopter as it gently spirals into the ground... I really hope that there's some clearly-defined standard for damage models, written in big letters on the 1C SoW office wall somewhere...