Several people including myself have already posted on the performance level of spits and hurri's they appear to be seriously porked, and nowhere near where they should be for 100-octane fuel. Boost levels are wrong, as is rate of turn, roll, and climb, frankly the fm performance data is less sim and more arcade atm, that, or the in game instruments and behaviour are wrong.
I gave up trying to evaluate anything else, as frankly far too much is broken, or not working as intended to make reasonable assessments, until the basics are fixed, it's back on the shelf.
Last edited by Blue Scorpion; 04-09-2011 at 02:20 PM.
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