Quote:
Originally Posted by Fritz X
Sorry, but that has got nothing to do with the performance of the game engine.
Of course there were very few flyables in RoF at first, but how does that influence the game's performance?
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Off course everything has his influence in the development of a game, how you invest your time and resources is one of them.
If ClOD was delayed just a week the shuttering patch was included.
So in the case of Rise of Flight if you develop less planes you can invest more resources and time in the game engine.