Dev Team MSAA=4 does not work in external views and Render=d3d10_0
Lets just clear up one thing going forward.
MSAA=4 is not giving AAx8 ingame. There maybe some AA working from inside the cockpit view. But all external views are not using any AA at all. It is just looking ok cause the res on all computers are around 1600 or 1980*1020.
I have a gtx285 it is dx10 and should look it in game. Fail it looks like old il2 paint schemes mostly. But I should at least have smooth lines with MSAA=4
I have played with it a lot over the last few days. Also noticed this for Dev team
The Render=d3d10_0 is not working correct. I have found adjusting this to Render=d3d10_43_x64 gives me funny shadows but the game runs smoother.
So i just turn off shadows and then I have big FPS over land.
But changing Render to Render=d3d10_43_x64 seems to disable been able to select AA at all ingame. Even if I hard code MSAA=4 in conf.ini in my documents area not steam... and change the file to read only. The game seems to override this and set AA ot off.
So two things
MSAA is not working
RENDER=D3d10_0 is not working either. I believe game is displaying d3dx9 not dx10
Also what is Megatexture=0 for? If you change to 1 the mission does not load but game does.
Same issue with Fog=0 can load game but not a mission. CPU looks like it is workinghard to load but after 5 mins the loading screen has not progressed.
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