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Originally Posted by bw_wolverine
Absolutely I bought it based on IL-2 before this. And I'll be upset if it's not worth playing. But to suggest that I should be outraged? If I can't afford to risk $50 on a game that hasn't even been released yet, I have no business doing so. If that $50 is so important to me, I should wait until the game is launched and I have proof that it's going to be worth it.
Advertising is NOT proof. Advertising is biased and everyone should know that and account for it.
Fallout: New Vegas was pretty horribly buggy on launch for the PC, but now it's great. Same with the original Operation Flashpoint.
Releasing games in whatever state of unreadiness is part and parcel of the industry now. Especially for ambitious titles like simulations.
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yes and its very sad that this is becoming more and more common. there is a definitive need for an intermediate entity that controls quality of games, SPECIALLY because PC games cannot be returned. publishers just want to release as much and as fast as possible.
console players are slowly getting affected by this. i know homefront for ps3 is still not playable online. atleast for console games if the game is broken i can go take it back to the store and ask for refund or exchange.
when I preorder yes there is a risk of wasting my money but the risk is of the game being bad like bad gameplay or me not liking it but i always expect to atleast be able to play it.