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Old 04-07-2011, 05:41 AM
JG27_PapaFly JG27_PapaFly is offline
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Join Date: Jan 2010
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Here's one other issue: i see many have posted pics of the landscape in question, most of them taken with P+S cams.

I do lots of landscape photography as a hobby, above and underneath water. That taught me not only to calibrate my monitor, but also my camera! Determining the hue of the colors we see outside is a very difficult task.

The only way a cam is going to record colors that are anywhere near the real colors is by shooting in raw and developing the files in a raw editor that has been calibrated for your specific cam (u do this by shooting a test chart and letting a calibration algorithm analyse the output). This essentially provides a calibrated cam.
And there still is the issue of exposure: even with a calibrated cam, your colors will look very different if you over- or underexpose a little.

P+S cams are very bad in this respect: not only are they inaccurate at recording colors, they also oversaturate the recorded colors by in-camera processing before tossing out an 8bit jpeg image with a narrow gamut.

Oleg is a photographer, he knows of all these issues. I can clearly see that he worked really hard to get the looks right in this sim, and he deserves our respect for that. This truly is a piece of art and looks way better than anything out there, sim or not.

What I'm trying to say is this: the matter is much more complex than anyone would imagine. You also want to find a setting that interacts well with the game engine itself, with the way it renders and with color range limitations.

S!
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