I can send you the documents one if you like, thats the one I think is used. Also the other profile I was on about is when you map joystick keys in IL2 COD it allows you to save a file as a profile. I could send you that as well?
This is my joystick config, save this file as whatever you wish then load it up in the control options and apply.
;INI File: CH Default.ini
[Config pilotMove]
aileron=1 0.01 0.02
elevator=1 0.01 0.02
rudder=1 0.02 0
trimaileron=0 0
trimelevator=0 0
trimrudder=0 0
flaps=0 0
leslats=0 0
underc=0 0
brakes=0 0
brakeslt=0 0
brakesrt=0 0
airbrake=0 0
bombbaydoor=0 0
impellerretr=0 0
throttle=0.05 0.95 0.02 0.02 0.02
throttle_wep=0 0
pitch=0 0
mix=0 0
radiator=0 0
oilradiator=0 0
compressor=0 0
carbheater=0 0
throttle0=0 0 0 0 0
throttle1=0 0 0 0 0
throttle2=0 0 0 0 0
throttle3=0 0 0 0 0
throttle4=0 0 0 0 0
throttle5=0 0 0 0 0
throttle6=0 0 0 0 0
throttle7=0 0 0 0 0
pitch0=0 0
pitch1=0 0
pitch2=0 0
pitch3=0 0
pitch4=0 0
pitch5=0 0
pitch6=0 0
pitch7=0 0
mix0=0 0
mix1=0 0
mix2=0 0
mix3=0 0
mix4=0 0
mix5=0 0
mix6=0 0
mix7=0 0
radiator0=0 0
radiator1=0 0
radiator2=0 0
radiator3=0 0
radiator4=0 0
radiator5=0 0
radiator6=0 0
radiator7=0 0
oilradiator0=0 0
oilradiator1=0 0
oilradiator2=0 0
oilradiator3=0 0
oilradiator4=0 0
oilradiator5=0 0
oilradiator6=0 0
oilradiator7=0 0
compressor0=0 0
compressor1=0 0
compressor2=0 0
compressor3=0 0
compressor4=0 0
compressor5=0 0
compressor6=0 0
compressor7=0 0
carbheater0=0 0
carbheater1=0 0
carbheater2=0 0
carbheater3=0 0
carbheater4=0 0
carbheater5=0 0
carbheater6=0 0
carbheater7=0 0
tankselector0=0 0
tankselector1=0 0
tankselector2=0 0
tankselector3=0 0
[Config turretMove]
turretyaw=0.5 0 0
turretpitch=0.5 0 0
[Config vehicleMove]
power=0 0.9 0 0 0
[HotKey BOB]
BackQuote=ConsoleActivate
Alt F4=exit
P=pause
Alt X=exit
PrintScreen=ScreenShot
[HotKey common]
Joystick2+Key1=bailout
Joystick2+Key15=door_toggle
R=reload
O=door_open
Shift L=csec_lights
A=autopilot
Joystick2+Key6=map
Control O=door_close
Control J=door_jettison
Alt L=cste_lights
Joystick2+Key10=cpri_lights
MouseLeft=fire
[HotKey pilot]
Joystick+Key1=bombbaydoors
Joystick+Key8=compstep_togl
Z=rudder_leftx
X=rudder_rightx
W=thtl_110
Joystick+Key15=uc
Control NumPad-9=site_alt_plus
Control NumPad-8=site_dist_plus
T=thtl_psicutout
Control NumPad-7=site_spd_plus
Control NumPad-6=site_side_right
R=rad_auto
Control NumPad-5=site_auto
Control NumPad-4=site_side_left
Joystick2+Key0=trigger0
Control NumPad-3=site_alt_minus
Pov270 Joystick2+Pov=aileront_left
Control NumPad-2=site_dist_minus
Pov270 Joystick+Pov=rad_plus
Control NumPad-1=site_spd_minus
Joystick2+Key7=ruddert_left
Joystick+Key7=engselect_left
F=pitch_feather
B=wheelbrakex
Control T=thtl_slowcutout
Joystick+Key6=engselect_all
Equals=thtl_plus
9=extinguisher
Pov0 Joystick2+Pov=elevatort_ndown
Pov0 Joystick+Pov=oilrad_plus
Control G=uc_down_emer
Shift 8=engselect_n7
Joystick2+Key5=ruddert_right
Joystick+Key12 Joystick+Key18=autorudder_off
Shift 7=engselect_n6
Shift 6=engselect_n5
Joystick+Key5=engselect_right
Control C=pilot_switch
Shift 5=engselect_n4
Shift 4=engselect_n3
Shift 3=engselect_n2
Joystick+Key12=tailskid_lock
Shift 2=engselect_n1
Shift 1=engselect_n0
Down=elevator_downx
Right=aileron_rightx
Up=elevator_upx
Left=aileron_leftx
Control 7=rudder_leftx
Joystick+Key12 Joystick+Key17=autorudder_low
Joystick+Key4=enginei01
Joystick+Key11=landingflaps_u
Pov90 Joystick2+Pov=aileront_right
Pov90 Joystick+Pov=rad_minus
Joystick2+Key3=trigger1
Joystick+Key12 Joystick+Key16=autorudder_high
Joystick1+Key3=trigger2
Joystick+Key3=horstab01
MouseLeft=MouseControl
Underscore=thtl_minus
Joystick+Key10=airbrake
Backspace=thtl_wep
Joystick2+Key2=trigger3
Joystick+Key2=abwurf_arm
Pov180 Joystick2+Pov=elevatort_nup
Pov180 Joystick+Pov=oilrad_minus
Joystick+Key9=landingflaps_d
[HotKey turret]
Control O=trt_park_toggle
Down=trt_mount_d
Right=trt_mount_r
Up=trt_mount_u
Left=trt_mount_l
Shift Down=trt_down
Shift Right=trt_right
Shift Up=trt_up
Shift Left=trt_left
[HotKey view]
Control F2=outsideViewNextEnemy
Control F1=toggleShowCabin
Y=padlockViewPrev
Alt F7=outsideViewEnemyDirectGround
U=padlockViewNext
Alt F6=outsideViewEnemyDirectAir
Alt F2=outside
Alt F1=inside
M=toggleShowMirror
Joystick2+Key14=outsideViewFollow
C=nextCabin
Joystick2+Key13=toggleAim
Shift C=changeCabin
Control C=prevCabin
Joystick2+Key12=insideView
Alt 9=cabin9
Alt 8=cabin8
Alt 7=cabin7
Joystick2+Key3=padlockViewForward
Alt 6=cabin6
Alt 5=cabin5
Alt 4=cabin4
Alt 3=cabin3
Alt 2=cabin2
F7=outsideViewEnemyGround
Alt 1=cabin1
F6=outsideViewEnemyAir
F5=padlockViewGround
F4=padlockView
F3=outsideViewFly
F2=outsideView
Shift F7=outsideViewFriendGround
Shift F6=outsideViewFriendAir
Shift F5=padlockViewFriendGround
Shift F4=padlockViewFriend
Shift F2=outsideViewNextPlane
[HotKey viewSet]
Alt MouseLeft=DashBoard
End=fov70
PageDown=fov90
Delete=fov30
Mouse5=FOV
MouseMiddle=Rotate
F10=StartStop
MouseRight=Len
MouseLeft=Offset
NumPad/=Reset
[HotKey viewPan]
NumPad-4=PanLeft2
NumPad-3=PanRight3
NumPad-2=PanDown
NumPad-1=PanLeft3
Pov225 Joystick+Pov=PanLeft3
Pov270 Joystick+Pov=PanLeft2
Pov315 Joystick+Pov=PanLeft
Pov0 Joystick+Pov=PanUp
Pov45 Joystick+Pov=PanRight
Pov90 Joystick+Pov=PanRight2
Pov135 Joystick+Pov=PanRight3
NumPad-9=PanRight
NumPad-8=PanUp
Pov180 Joystick+Pov=PanDown
NumPad-7=PanLeft
NumPad-6=PanRight2
NumPad-5=PanReset
[HotKey viewSnap]
NumPad-4=Snap_m2_0
NumPad-3=Snap_3_0
NumPad-2=Snap_0_m2
NumPad-1=Snap_m3_0
Pov225 Joystick2+Pov=Snap_m3_0
Pov270 Joystick2+Pov=Snap_m2_0
Pov315 Joystick2+Pov=Snap_m1_0
Pov0 Joystick2+Pov=Snap_0_2
Pov45 Joystick2+Pov=Snap_1_0
Pov90 Joystick2+Pov=Snap_2_0
F9=SnapPanSwitch
Pov135 Joystick2+Pov=Snap_3_0
Pov180 Joystick2+Pov=Snap_0_m1
NumPad-9=Snap_1_0
NumPad-8=Snap_0_0
NumPad-7=Snap_m1_0
NumPad-6=Snap_2_0
NumPad-5=Snap_0_2
[HotKey timeSpeed]
CloseBracket=timeSpeedUp
OpenBracket=timeSpeedDown
Quote=timeSpeedNormal
[HotKey orders]
9=order9
8=order8
7=order7
6=order6
5=order5
4=order4
3=order3
2=order2
1=order1
0=order0
Escape=deactivate
Alt=select
Control=expand
Enter=Enter
Tab=activate
Backspace=Backspace
[HotKey builder]
NumPad-4=stepAzimut-15
NumPad-3=stepAzimut30
NumPad-1=stepAzimut-30
NumPad-0=insert+
Alt MouseRight=select-
Alt MouseLeft=select+
Alt Control=unselect
A MouseLeft=battleArea
Control Z=Undo
Control Y=Redo
Control X=cut
Control V=paste
Insert=insert+
Control C=copy
Control B=addBranch
Home=change--
End=change++
PageDown=change+
PageUp=change-
Delete=delete+
MouseRight=popupmenu
F10=land
MouseLeft=objectMove
Shift MouseLeft=worldZoom
Enter=freeView
NumPad.=delete+
Tab=cursor
Backspace=cursor
Alt Right=Forward
Alt Left=Backward
NumPad-9=stepAzimut5
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-6=stepAzimut15
Control MouseRight=delete+
NumPad-5=resetAngles
Control MouseLeft=insert+
[HotKey vehicle]
Down=brake
Right=turn_right
Up=accelerate
Left=turn_left
Alt D=toggle_dir
Space=fire
[HotKey pilotMove]
Joystick1+AXE_Z=1rudder
Joystick+AXE_Z=-1throttle
Joystick2+AXE_Y=1elevator
Joystick2+AXE_X=1aileron
This is my config
[BOB]
EpilepsyFilter=0
[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1680
height=1050
ColourBits=32
FullScreen=1
ChangeScreenRes=1
[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0
[rts]
tickLen=30
ProcessAffinityMask=15
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0
[rts_joystick]
FF=1
[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=0
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=1
LandDetails=2
Sky=3
Forest=-1
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=-1
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=-1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=0
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1
[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=6
Hope this helps
Last edited by Meusli; 04-07-2011 at 01:10 AM.
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