developing something like il2
I must admit that whole process of developing such a simulation (which "forcing" me to play for ,what seven years now) is a pretty abstraction to me. Anyone care to elaborate in nontechnical terms basic steps for creating such (in my eyes) miracle game (for dummies like me)? It will help me to appreciate your work even more and also stop me for having unreasonable demands and wishes.
thanks in advance
Zoran
__________________
Born to fly...forced to work!!!
|