R@S thanks so much for answering. I have played around with the files but I'm getting some weird result, mostly game crashing. Yes, I'm using the CS5 PS, instaled the nVidia DDS plugin et cetera and I managed to open some of the Tod's new Uniforms. I'll try changing them but so far the only problem is the window with all the settings when I want to save my DDS/TGA file.
If someone can let me now under what settings I need to save the file I would really appreciate it (mipmap yes/no, 16/24/32 bytes etc...)
Also, when I opened up some files, there seem to be 4 sizes of the textures, do I need to replace them all or just the biggest one?
And also, do my textures have to be of the exactly same size, overlaping the existing ones to a pixel precise, or does the game recognize what pixels to read on the DDS/TGA file? (I'm asing because I'm having trouble overlapping existing textures with the green background in TGA and can't see really good the shades).
Cheers guys!
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