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Old 04-04-2011, 09:43 PM
Blackdog_kt Blackdog_kt is offline
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Join Date: Jan 2008
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That's pretty cool. The AI seems more human for sure and greatly improved from IL2.

In IL2 they had some super-human advantages (like the gunner accuracy and the lack of overheat) to make up for their deficiencies and be somewhat of a challenge.

From the 4-5 sessions i've had with CoD so far, it seems that the new AI prioritizes things better and it doesn't need to be unnaturally good to make up for it's lack of intelligence.

You can now approach a bomber from dead six and even surprise the gunners if you do it the right way, you can bounce a formation of rookies and they'll take ages to respond, but you can also find yourself against AI that will give you a run for your money. I spent 15 minutes chasing an AI Hurricane in my 109 during a climbing scissors fight.

I don't like firing unless i know i'm going to hit, so i just tried to follow him and close the distance. Well, the guy was good, he kept reversing with a bit of vertical component thrown in to mess with my aim and i couldn't get sufficiently close to guarantee hits on him until i started paying full attention to my RPMs. As soon as i focused on keeping it near the 2500 RPM red-line limit i started to gain on him, but up to that point i might as well have exhausted my entire magazine and not shoot him down.

He couldn't outrun me and he couldn't get me on the defensive, but he caused me to spend most of my fuel and devote my entire attention to dealing with him. We were separated from the main 6 vs 6 fight, but if he had backup things would have been very different. I mean, it was AI and i almost felt sorry for it when i shot it down just for amount of effort it put up
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