Quote:
Originally Posted by drewpee
It used to be almost imposable to take off or land in a field in IL2.
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The FM of IL2 was just not accurate enough to simulate the landing more real. But I think they did what was possible.
Quote:
Originally Posted by drewpee
Most WW2 AC were designed to take off from grass fields so I guess undercarriages were pretty strong.
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Luftwaffe pilots were NOT allowed to land with gear extended on "unapproved" fields. That means, when they had to do an emergency landing ("Außenlandung" - outside aerodrome) , they had to do it with gear up ! (and engine off).
The reason: It was much to easy to go nose over. The plane and often the pilot as well would have been lost. After landing on the undercarriage (with engine shut) the repair was quite easy and the pilot survived often without injury.
Quote:
Originally Posted by drewpee
I've seen plenty of film of AC bouncing hard on landing.
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I am sure you did see no single film, where real WW2 planes did land on unapproved grass fields. They were bouncing on good prepared runways !
And this is perhaps the reason, why landings are not modelled more real. If 95 percent of the gamers would crash even on the airports, that would be somehow frustrating and not good for selling the game. In "Rise of Flight" the interaction with the ground is modelled much more accurate. But this is a "niche sim" with much smaller selling numbers. Most of the online gamers are RL pilots or PC sim enthusiasts with several hundred hours of training. And they often still damage their plane on landing.