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Old 04-02-2011, 04:35 AM
Kikuchiyo Kikuchiyo is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
Since getting the sim I've been having fun beetling around cross country in the Tiger Moth and I've been having a blast.

Over the years I've played various forms of MS flight sim (haven't tried Flight Sim X yet) but have never got into it from an immersion point of view.

On my system I've got most things on medium except trees and building numbers which are on low and give me acceptable frame rates. Although this may be non realistic for 1940's England, the sparsely wooded landscape is fairly typical of country side where I live (too green but thats neither near nor there) and matches up to what I remember from my private pilots training.

The details in Cliffs of Dover especially low down in when taking off and landing gives a lot more visual clues which helps judging height and speed when flying close to the ground.

I find it very immersive. So far I haven't been tempted in getting into a dog fight mission because there is so much being offed by the flying aspect of the game itself.

I wonder if engine was taken up third parties it would be a treat to the other civian flight sims.


Cheers!
I think the issue is still to be determined, but since Cliffs of Dover is at it's heart a Combat Flight Simulator I don't think it will be a go to for Civilian Flight Simulator. It would be pretty interesting if 3rd parties did start to implement civilian aircraft, but ultimately I think the time required to create the maps by hand as opposed to typical civilian flight sim technique of just using satellite photos of maps will be a determining factor in that regard. I would love to see it span several genres both of flight sims and of combat games, but I am not sure that both are feasible.

tl;dr I would hope, but I doubt it will.
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