it's not right, that's for sure.
I have a Quad Core but it's only using 1 core upto about a max of 25%. I'm going to try adding the affinityMask = 15 tonight see if that helps. even if I get 25% on each core then at least that's equiv of 100% of 1 core.
it's like the sim is being held back by something, especially as everything coming out of the Dev team was saying that it's mostly CPU bound workload, you'd expect the cpu to be running high load.
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