Fellas,
It is my understanding that in MP the dedicated machine is doing the majority of the work with regards to AI calculations and objects. In theory, at least from what little I know, all you should be doing joining a MP battle is seeing and computing your own physics. All the other planes in the sky should be computed/calculated by the dedicated machine with your machine, obviously, having to draw them. IMO, you should actually have better performance online because of this. In a SP mission your own machine has to calculate everything. I think it's a big relief on systems with dedicated machines for MP, but time will tell.
We bought this as our dedicated machine for MP servers with COD in mind:
Two Intel Xeon L5640 processors (twelve physical 2.26ghz cores on QPI + hyperthreading + turbo)
48 GB DDR3 ECC memory
1000mbps (1 gigabyte per second) upload/download bandwidth
We want to be able to recreate the Battle of Britain in a huge campaign. I think once things get more optimized and the dedicated machine is able to take the stress it's supposed to be able to use, the much larger battles will come. I want to see 1000 planes in a MP mission someday!
|