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Old 03-30-2011, 03:58 AM
Cap'n Crunch Cap'n Crunch is offline
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Join Date: Feb 2009
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There's other considerations, we don't know exactly how all the modeling is tied into the skins yet, no one ever objected to damage model textures being locked in IL-2.

You have far greater latitude in creating a textured and detail based paint jobs. Hammered was a master at paint texture, even between the panels his overall paint technique was most impressive.

It's a fallacy to claim historical accuracy on rivet patterns and lines on even a 2000+ pixel map. You can only simulate or interpolate the feel, no way you can realistically recreate a full set of riveting or precise lines, there aren't enough pixels or sufficient detail on the models provided.

Lets see what can be done artistically first before throwing in the towel, some will find whole new opportunities to exploit their much larger canvas in a far brighter world.
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