Quote:
Originally Posted by robtek
Afaik it is you who doesnt understand.
In this simulation the real view is simulated!!!
Not the view of a camera!!
So no slow counterrotating props or such stuff!
Except maybe in a track where a camera is simulated.
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The effect is not visible only on camera, I just gave WW2 footage as an example, as most of us saw it in there, and not in real life. But the effect is perfectly observable by looking with your own eyes, and from Luthier's words, it was modeled into the game (and then removed as part of UBI's anti epilepsy requests).
The closest alike effect would be the one caused by the spikes from a car wheels' plastic protectors (I don't know the exact english word for these, I'm sorry, but english is not my native language). At certain rotation speeds, you'll have the optical illusion that the wheel is actually rotating backwards.
You, sir, are wrong!