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Old 03-29-2011, 06:10 AM
Chivas Chivas is offline
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Join Date: Oct 2007
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Quote:
Originally Posted by cheruskerarmin View Post
@CharveL

Go back to your first post, you started jeering at me ('Hello Kitty Skin') and not viceversa. So don't turn things upside down here now.

Not easy posting here, i never felt disliked and offended in any forum that way.

I again have to repeat i was not offending anyone here! I just started this post to discuss my point of view regarding the fixed rivet/lines. Nothing else.
Many forum members did post their own point of view with some good points - and without any offending or jeering remarkings. THX a lot to those of you, and especially those who did and still do a lot of work themselves for the Il-2 community.

I agree to those who are saying IL-2 is a flight sim in the first place. Many skinners are members in online squadrons too. But there are a lot of offline players too. Amongst these are again a lot who are caring for historical accurateness of paintschemes or even just like to have their missions fitted with matching beautiful skins - for the eye candy. You can choose what you like, don't choose bad or ugly ones. There are enough first class skins available for free, all made with a lot of enthusiasm and time spent, no money earned with.
Download numbers of skins are speaking for themselves.
We just want to have an excellent sim looking very best fitted with excellent skins. And the selfmade ones will look much better than any game generated - if you choose these wellmade ones.

I don't think there is any harm for anyone the developers would make the panel lines/rivets a selectable option. Skinners would be happy - and those who wish to have them game generated too. For a minium effort. So what is the developers problem? I assume it has to do with modding, can't say this for sure because i am not using mods.

@chivas, winny
I explained some posts before that i. e. paint chipping or exhaust smoke, shading, lighting effect has to be on top of the rivets/lines. This isn't possible with a game generated fixed rivet/lines layer, which will always be on top of the selfmade skin. No problem if you use the ingame weathering but skinners are usually making their own weathering effects. The ingame weathering is a selectable option, the ingame rivets/lines unfortunately aren't.

@Kikuchiyo
Making own panel lines/rivets with well looking 3d and lighting/shadow effects were there aren't any on the 3D a/c models is the 'highest art' of skinning - and most difficult like well looking weathering effects.
It's a challenge.
So they cut away our 'highest level' in skinning from the game. You can't make own panel lines and most likely have to use the ingame weathering to get it on top of the lines/rivets. You are reduced to make a camo and some
markings, that's all.
Surely you have to be a skinner yourself to see it that way.

@Jarink, Heerdt, VH-Rock
Thank you very much for supporting my point of views here.
This doesn't make any sense to me. Can't you paint over the rivet, but the rivet should obviously still be visible under your new paint job.
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