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Old 03-28-2011, 03:10 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by Vevster View Post
Or release it llater, after optimization.

Why would that not be a choice?
Because apparently they had already ran out of money by November. If you dig a bit deeper in the forum and search previous posts, it was Oleg's own words saying that's why they wanted to release back then, further delays would make the project financially non-viable.



Quote:
Originally Posted by Zorin View Post
I really don't want to get entangled in this trench war that is being fought here over the last couple of days, but why is no one trying to cover the middle ground?

We are in a rather unique situation here that has shown its ugly face now.

This is a niche market with a target audicence mostly well educated on the subject and 1C is the only company covering it. The result is a highly demanding yet faithful customer base that needs to be handled with care.

It has displayed an enormous amount of patience while waiting for the release of this new game, which is an undeniable fact, relying heavily on the communication with the head of development. That way, they felt very close to the development process while not actually knowing a lot about what was really going on. Except for the latter half of last year, the hard evidences (screens etc.) have been very scarce and not in line with the prospect of future glory that should be expected of CoD as announced by the dev team.

The weeks before release then were marked by announcments that crucial features wouldn't make the release and that it is not foreseeable when they will be implemented in a functional form.

Still faithful our Russian friends have ventured off into the unknown and bought the game only to find out that it just doesn't work properly and falls short in a number of crucial ways.

So here we are now. A community deeply shaken by what has happened and most of us are not sure what to make of the situation. Of course, there are the "I told you" types, rightfully pointing out that the lack of answers to questions asking for hard facts made this whole release fishy and the fanboys who will do no matter what to protect their beloved developer from any possible harm, also rightful in their doing. Yet neither position will get us out of the current misery.

What is needed now is to calm down, all of us, and to invite the head of development to a "round table" for a honest assessment of the situation.
Now why do you have to go all reasonable on everyone and spoil the fun
In all seriousness, this is my assessment as well:

1) It has issues while it's still great in some things. The single main issue is that it's inconsistent and unstable a lot of times. Yes, it needs work, possibly lots of it. No, the basic premise doesn't suck at all.
All this game needs to do in order to start rolling properly is to pull a consistent 30 FPS at the specs quoted by its system requirements (at low to medium settings for the minimum specs and medium to high for the recommended ones), nothing more since the gameplay features will cover the rest of the ground, nothing less since anything below 25 FPS can be unplayable.

2) There's too many people who won't take no for an answer and can't cope with others having a different opinion. Half the people are in panic mode and the other half in denial. A substantial part is also changing from one mode to the other depending on whatever snippet of out-of-context information they receive.

I'm going to be honest with you, if this wasn't somewhat getting to me and slightly swaying my mood back and forth too (something which is not easy to do in general, it's actually a feat to get me worried about something like this) i'd be laughing all day long over the madness of it all, instead of only intermittently like i do now



Quote:
Originally Posted by Kikuchiyo View Post
Except this article. Luthier even confirms it later in the thread. He also says it is a temporary fix, and as soon as they are able to smooth out the offending features to be complaint the filter will be removed. Which means? We will get frame rates back. but there will likely be a negligible drop in visual fidelity. In the end I think virtually no one would be able to say what has been made epileptic friendly and what hasn't. I also seem to recall them saying they expect to have a fix within days or short weeks.

Does it suck that it was released with this "feature" that is causing such problems? Yes. Will it always be this way? No. Should we keep beating this dead horse? No, unless it doesn't get fixed, but then we'd still be beating a dead horse; which, hopefully most of you understand, accomplishes nothing.

Edit: WTH? Tree you even posted several replies in that thread....Are you telling me you either ignored or completely discounted the article in the OP?!
Actually, even footage with the filter enabled clearly shows effects like tracers, prop discs (not from all angles though and without the sun reflection when viewed head on), muzzle flashes and exhaust flames. Which leads me to believe that when they rework the effects it won't be a case of "omg, where's my fancy flashes?", they will probably make effect work on a lower contrast and that will be it.

I think i know what they meant when they said the game went off the scale in the epilepsy testing due to the effects used. Watch how the cockpit starts flashing like a Xmas tree when the guns are fired in one of the early videos here, just jump to the 20 second mark and watch the reflections on the canopy framing:

To be honest, if it's that kind of stuff that will get edited out i have no problem. It's minor and to be honest, after i noticed it it's so easy to focus on that it would not let me concentrate properly on flying the airplane. It might be realistic, but that doesn't mean it wouldn't be detrimental to my ability to play the game for a long period of time even if i didn't get epileptic seizures. I'm surprised i didn't notice it earlier, this is a very well done effect and i guess it's realistic, but it can also give you a very nice headache after a few hours of gameplay

So, if it's stuff like that they are toning down i have no problem with it. In fact, in almost every player submitted video i've seen the rest of the effects are there, from tracers to rounds impacting on the target, engine fires, everything.

Finally, in a few months there will be an SDK released so that we can make mods for the game. If someone wants to, they can probably uninstall and reinstall their Russian version, not patch it, extract the original effects and offer them as a 3rd party mod: we can get all the seizure-inducing effects we want and the developer studio will not be liable for any kind of damages, problem solved.
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