Ok I got to say it - the fact that the city only a few miles away under him is just a giant grey low res texture ruins the visuals (for me) completely. How can you ignore that? This is at 6:45 - it looks like something from a game in the early 2000s. The close in terrain looks ok at height, closer in the textures look low res and low detail imo. Especially at ground level where they used a very small texture that is tiled/repeated actually kinda made me feel quesy, it looks horrible.
Given that the cockpit looks outstanding, from the videos I have seen they modeled it beutifully. One thing I wish they would change a bit is the oil on the windshield texture, make it so it is applied to the area that would be getting sprayed (if the right side of the engine is leaking oil for whatever reason, would it block out the left side of the planes canopy?). They need a kind of splattering effect, like Dirt 2 has when you drive through mud. (you can see it briefly in the middle of this vid:
). Similar looking effect is in WOP when you fly through a cloud (but with water).