IL2 BoB (Battle of Britain) is the russian version of the IL2 CoD (Cliffs of Dover).
Here are the settings which made the game playable on my crappy London laptop (my monster rig is at home, in Bucharest): ASUS Aspire 5740G (Intel Core 2 i3 330M 2.13 GHz, ATI Mobility Radeon HD 5470 with 500 MB VRAM, 4 GB DDR3, 5400 rotations HDD) with an Windows 7 64 bits Home edition.
With all of these, I can around 15 FPS inside cockpit/30 FPS 3rd view over the channel, in my
Huns! mission (with 11 aircrafts and around 200 more objects on map), no stuttters.
In order to use them, you need to:
- buy the IL2 BoB (
details thread)
- disable Windows 7's Aero (just make another display classic profile and switch to it before going into IL2 BoB)
- IF you have at least 8GB memory, disable Windows' Paging file
- disable Steam Cloud (by right clicking the game in Steam Library -> Properties -> Updates -> uncheck Steam Cloud)
- disable Steam Game Community (by right clicking the game in Steam Library -> Properties -> Generals -> uncheck Steam Community)
- in game settings -> video options:
Code:
resolution: 1024 x 600 x 32
- fulscreen: off
- model detail: high
- buildings detail: very low
- landscape details: low
- forest: off
- visual effects: high
- anti-aliasing: 2
- damage decals: high
- buildings amount: unlimited (to get rid of stuttering)
- landscape shading: low
- grass: off
- shadows: on
- roads: off
- in game settings -> realism:
Code:
full realism excepting:
- antropomorphic control: off
- no AI control: off
- clouds: off (too much of a FPS hit for my tiny laptop)
- in conf.ini (the one from C:/Users/<user_name>/Documents/1C/IL2, NOT the one from IL2 BoB's Steam app folder):
Quote:
- EpilepsyFilter = 0 (right under [BOB] section)
- ProcessAffinityMask = 15 (5 if you want it to only work on cores 0 and 2 because you have a processor with 2 cores and 2 hyperthreading cores, 15 for real quad cores and 255 for 4+4 cores. also remember to uncomment the line by removing the ; from the front of it)
- DynamicalLights=0 (default 1)
- VisibilityDistance=0 (default 3)
- ShadowMapSize=1 (default 5)
|
This is the full conf.ini, as requested. My settings modified settings are bolded (all the manual config.ini ones I've done have the original line commented above with a ;; , as they can't be modified from within the game, at least atm). Also please note that I've disabled the clouds rendering from realism settings (as they are too much of a FPS hit for my poor laptop).
Code:
[BOB]
EpilepsyFilter=0
[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
;;width=1366
;;width=1024
;;width=800
width=1024
;;height=768
;;height=600
;;height=480
height=600
ColourBits=32
FullScreen=0
ChangeScreenRes=0
posLeft=65
posTop=43
[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0
[rts]
tickLen=30
;;ProcessAffinityMask=2
ProcessAffinityMask=15
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0
[rts_joystick]
FF=1
[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
;;DynamicalLights=1
DynamicalLights=0
MeshDetail=2
LandShading=1
LandDetails=0
Sky=3
Forest=0
;;VisibilityDistance=3
VisibilityDistance=0
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=-1
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=-1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
;;ShadowMapSize=5
ShadowMapSize=1
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
;;CloudsFlags.Detailed=1
CloudsFlags.Detailed=0
;;TexFlags.CreateHDR=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
;;TexFlags.CockpitOnePass=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
;;RenderTargetQual=3
RenderTargetQual=2
MSAA=2
MeshStatics=0
MeshStaticsDetail=0
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1
[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=6
English text in russian version
unpack the
archive directly into your Steam IL2 BoB app's folder (overwriting). Updated the archive due to a folder name spelling error to have the missions with english text (and a partial menu text).
For full english text you need to replace the maddox.ddl with the english version one.
Use JSGME for all replacements, as it will be easier to add/remove them (before a patch, etc).