Quote:
Originally Posted by recoilfx
Unless I didn't understand Luthier correctly, what he said was they implemented a last minute solution to fix the epileptic issue using shaders.
Of course, last minute implementations is not optimized, FPS will suffer - that doesn't explain the horrible stutters, random crashes, interfaces bugs and misspelling reported at sukhoi.ru.
It's a rushed game, and Ubisoft made the wise choice on delaying the US launch. They would been lynched if the standard is set this low.
I will buy a copy day one to show my support, but good luck to Team Maddox. I hope their work will shine through by subsequent patches. God speed.
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It is not rushed, they had what 5 years?
I don't think ubisoft delayed for debugging reasons. You can't really fix much in a month and they made themselves far worse (SH5).
You can't expect a perfect game from the start especially when your game life is expected to be 10 years. IL2 Sturmovik has still issues but I can live with them, I mean the game has such a wide scope.
If you remember 10 years ago IL2 came out, as CoD it had its issues, such as stuttering, linear campaign, weird physics bugs, it wasn't better for its time. Still even with the first playable of the game I was amazed at how it felt flying the 109. I think we can expect the same of this one. It'll get better after some years, in 10 years it'll look outdated but will be wider and more bugfree and if Maddox Games is still around we'll get something new and again some people won't be happy.
As for patches, IL2 was 50% free patches. If we can expect the same I'm happy.