Quote:
Originally Posted by guiltyspark
dolittle raid would be really really long lol
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You wanted a sim game right?!
Well that's simple - split the mission up. Do 3-4 Min's flying with dialogue over the radio then switch to a fighter sequence (which you could hear about over the radio), then back to the bombers, then fighters again, or something.
A couple big dogfights that are a diversion for the main raid would work well - doesn't have to be historically 100% accurate but hearing over the radio when flying at full chat at about 500ft "drop to attack altitude" would kick the Adrenalin in.
In my opinion anyway. I'm no game designer!
Ooh talking about designers - A map editor! Keyboard and mouse support for the PS3 would work well on this (sorry 360 dudes) and then you could fly the real doolittle raid!