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Old 03-16-2011, 08:46 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by Comrade_Mike View Post
Is a community custom made solution really going to work better than what steam has to offer in the way of server browsers and multiplayer tools? i'm not convinced it will. hyperlobby is good, but it's not even close to the convenience of a good in-game browser.

modding support doesn't have to be mutually exclusive with steam. Mount and Blade have an epic modding community and excellent support for it in the game itself.

is cracking a game and setting up work-arounds really less of a hassle than having steam running while you play a game? or do you just want to satisfy your convictions without missing out on the game?

assuming of course that the extra sales they'll get from the anti-steam elitists will exceed the cost for setting up two different versions of the game.

steam is a bit more polished than hyperlobby, which came around primarily due to the lack of any alternatives.

i wont be, but then again, my actions aren't dictated by childish convictions. i have better things to do than spend my weekends patching and cracking games i legally bought, let alone having to fire up the game everytime i want to join a friggen server FFS. i really can't see people rushing from a perfectly functioning platform to a community-made one.
You seem to think i'm going by conviction alone while in reality it's a matter of simple preference and not having to deal with something that upsets my habits. The game is already able to interface with 3rd party multiplayer tools so yes, i do believe that a minimalist custom-made server browser that's specifically geared towards a flight sim and not much else is a very valid option for a lot of people. I don't mind one bit what the majority will use, as long as there's a small minority to justify its development and use i'm switching to that. People who don't like one won't have to use it and can stick with Steam's features, so it's all good.

This will depend a lot on how the in-game front-end is implemented: if all we get is a list of server names with their ping values i'm switching to something that shows a few more things, like which realism settings are in use and so on (aka Hyperlobby or something similar).

My comment on the modding community was not meant to say that mods don't work on steam. What i meant to say was that due to their higher % of disapproval i expect them to provide a steam disabling mod at some point.

As for the rest, i find that taking the time once in a while to bypass anything that potentially causes me trouble is worth my while: it stays disabled and i can focus on enjoying the game without distractions.

Of course your mileage may vary and you don't have to agree with me, just like i don't have to agree with you
What you say in your post is your personal opinion and you are perfectly entitled to one. Your reasoning is valid for you and how you want to use this piece of entertainment software, others will disagree and try to find workarounds to suit themselves.

Edit: As for the cost of having a non-steam version, there is none. If there was any cost in the matter it probably goes the other way around, since we know straight from the horse's mouth that steam integration was done very recently and work hours were spent to integrate something that was pretty much an afterthought and a decision from "above". The game didn't have anything related to steam until a 1-2 months ago, maybe even less. Maybe you should think about labeling us elitists when it's clear that it's some among the pro-steam crowd who are so eager to force their preferences on everyone and not the either way around. I don't care how you guys play your games, i just want a choice on how to play mine and there's nothing elitist about that

Last edited by Blackdog_kt; 03-16-2011 at 08:51 AM.
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