Even if the engine can support and use 6 or 8 cores - how many of us have 6 or 8 core CPU's? 8, 6 and 4 core Bulldozers code-name Zambezi (FX8000, FX6000 and FX4000) are due out in late June. And the existing high end 6 core i7's - and how many people can afford that? Not much.
This is a game we're talking about (be it a simulator or not), and if they manage to utilize all 4 cores/threads - it would be a great peace of programming indeed. As for Hyper Threading - pretty much useless in games. Video editing - by all means, games - marginal performance increase, at best.
The above linked tests are purely synthetic, and do not represent the real life scenario.
Even if the game is built to support / use more than 4 threads - it is highly unlikely that those 'switches' will be turned on for CoD, more likely for the next iteration in the IL2 series.
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