Quote:
Originally Posted by airmalik
Agreed. The waves make it appear you're much lower which in turn makes the cliffs look smaller. Scale's definitely off.
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+1
I was wondering what was messing with my brain when looking at those superb sreen shots...And there is my answer...
IMHO, since we know now( because Luthier said so)that the game will be shipped with many hidden features such as complex clouds and weather system,we can assume that in the near future, this game will be playable at graphics levels unsurpassed at this moment. But since we also know( because Oleg said so) that they need to release the game now even if it is not "finished'" by Oleg's standards, we can also assume thet they need to "choose" the features that are essentials for release and still make this game look like 2011...For the casual gamer and other non-sim-addicts out there that we want to convert, FM features, gauge accuracy, realistic ballistics, AI programmation and every single detail that make COD a real SIM and took all the resources for 5 years, well, it doen't make this game more attractive when you look at movies or screnshots....
Birds of Prey was designed the way around and made a good first impression with impressive graphics,but ended up to be a disapointement for real simmers...
So I give Oleg and his team a big tap on the shoulder and have complete confidence in their "way" of managing the whole project....
Salute !