Question about input
Howdy, I'm planning on making some switch panels for a couple sims that I play including (hopefull) Cliffs of Dover. Does anyone know how the game will handle continuous input?
For example, if I want to use a rotary switch for flap settings, it would provide continuous input, same for a toggle switch for engine start up. I know DCS A10 can handle this, but does anyone know if CoD will? Or must it be a momentary-on switch?
Thanks for any help you can provide!
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