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Old 03-05-2011, 09:28 AM
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Feathered_IV Feathered_IV is offline
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Join Date: Dec 2007
Posts: 1,471
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Thank God somebody listens to us.

Rise of Flight's all-new dynamic campaign details as outlined here:
http://riseofflight.com/Blogs/post/2...reer-Mode.aspx
  • Covers 700 days of the Great War. More days may be added if we build planes from even earlier in the war.
  • Continued promotion through the ranks.
  • Changing Weather with Seasonal Textures (Summer, Autumn and Winter).
  • New Titles and Awards.
  • More than 15 different types of missions.
  • New types of gameplay, such as adjusting artillery fire or photo reconnaissance, with new interactive elements and equipment such a wireless radio and/or camera added to your plane. You can also watch real-time changes in the world based on the results of your actions such as corrected artillery fire.
  • A higher level of interactivity and randomness during missions, for example, flying close to an enemy's airfield could trigger enemy fighters to intercept you.
  • Combines your personal statistics, events and achievements with real history.
  • Interactive map of hostilities with information about current operations at the front and the location of various units and squadrons.
  • Historically correct squadron’s location and re-locations.
  • Historically correct automatic mission completion by A.I. pilots in missions not involving the player using a new technique we developed.
  • Historically correct awards and conditions for awards.
  • Realistic calendar of European Weather
  • Virtual "Newspaper", depicting timely events at the front, new inventions in science and technology, and list of important aces published on a regular basis.
  • All virtual A.I. squadron mates have their own names, grow in rank and abilities, go the hospital if needed and receive awards for their actions.
  • Ability to meet historic allied or enemy aces in combat situations. If you kill a famous enemy ace he will not re-appear and his kill total will stop in the press.
  • Ability to be transferred to another squadron with promotion in rank.
  • Realistic attrition of personnel and material in your squadron.
  • Repair of damaged aircraft and hospitalization of wounded pilots.
  • Ability to use a custom paintjob after 5 kills.
  • Opportunity to become a squadron commander and plan missions.
  • Planning includes the selection of pilots and aircrafts, which will participate in your flight.
  • Editing a route: choice of range, move waypoints, a height indicator, buildings types, speeds and altitudes.
  • Many new villages, town and industrial areas added to the map along with windsocks at airfields.



Last edited by Feathered_IV; 03-05-2011 at 09:30 AM.
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