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Old 03-03-2011, 06:45 PM
JAMF JAMF is offline
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I'm pretty sure that the 1c:Maddox guys can create a beautiful cloud. But what they're trying to make is dynamic weather. That has to be a difficult task.

Depressions and high pressure areas moving over a map, the arms of the fronts rotating around the depression, the fronts having big closed clouds and possibly rain below them, the wind going from high to low... How do you make that? How do you make a high that is off the map have influence on the clouds around the depression that's on the map? Do you create a reel of weather "film" that moves from west to east, on which the highs and lows move? Do you create a film that projects weather overlay images on the map, 1 frame every 10 minutes? How do you make the clouds move so they stay near the weather front? How do you make a weather programme stay within English/French weather parameters and not have a heatwave that lasts the whole period?

We've seen Japanese programmers simulate clouds and weather around a mountain, but that has to be done for a whole map. That's a big task. Potentialy bigger task than creating a dynamic campaign (war management AI), as such a programme doesn't need to calculate in 3D.
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