Quote:
Originally Posted by MadBlaster
Well, all I can say is keeping the FOV static at around 40-45 degrees with your head buried in a 20' monitor and using snapshots to compensate because you have no peripheral..., just so you can keep the objects life-sized??? That sounds like self-imposed hell to me. I would really like to see a video of that zapatista.
|
you won't get "peripheral vision" without a full wrap around (270°) monitor setup
Quote:
Originally Posted by MadBlaster
But to the bigger question, what I think needs to also happen is the code in CoD needs to be visually optimized for a bunch of different resolutions (16:10, 16:9...etc.) instead of just one like IL-2 was. I think you would agree with that.
|
that consensus was reached years ago.
let's see how 1C has addressed it in CoD and take it from there