my only real experience with "dot problems" is that which has been existent since CRT days, the era the sim was designed in. Current LCD technology may exasperbate the situation... and at the end of the day, no current technology will recreate what the eye sees.
The misnomer with adjusting FoV is the "field" is being adjusted with reference to a "window" (window, is screen size/ resolution and FoV being the angle of view) So it doesn't really mater what the selected FoV is, the same window is still being worked with... so what happens is, when a FoV is used it gets that wider view and presents the image on the screen - pushing everything back into the distance without magnification being effected change. Alternativley, when a narrower FoV is selected the image is presented on that same size window but seenimgly bringing everything closer, but without magnification increase. Everything stays relative unlike with zoom (using binoculars for instance).
let's see how 1C have addressed the concerns with CoD.
Last edited by Wolf_Rider; 02-26-2011 at 10:35 AM.
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