Quote:
Originally Posted by Tacoma74
Well the question is, how many cores is CoD going to utilize? It's quite probable that it is only coded to run with 2 cores, just like most games. It becomes very hard, and time consuming coding a game to utilize more than that (I think it was Mazex that was talking about this awhile ago). But still a quad core is better than a dual. While the game is running all out on those 2 cores, the other 2 will be running Windows in the background. Thats the way i look at it at least...
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With ILR2 the trackIR process likes to be allocated its own core.
Otherwise head tracking can freeze whenever the game gets busy (for example during a dogfight), which is annoying to say the least.