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  #215  
Old 02-21-2011, 05:45 PM
scallywag scallywag is offline
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Join Date: Sep 2010
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This only effects the dynamic campaigns but its happened to me more than enough.

Our sqd improves over missions and then gets gutted by stupidity.

two things. On big missions all aircraft involved are landing at the same airfield. I am sure this happened sometimes, but not always. Getting into that crazy pattern with the fighters and bombers is a mess. Some way to sort that out more would be nice, or have the fighters go to one airfield and the bombers another.

The other is some sort of priority would be cool. The flight might have damaged/smoking/losing fuel planes and they go in the pattern the same as anyone else. A form of priority would be cool. Damaged planes landing first. Another thing would be to have all friendly airfields available. Not active per say but available. Flying back with a wingman who is badly damaged it would be cool to be able to send a message to land at the nearest friendly airfield. This might save some of the pilots who should not get killed but do because they tend to fly all the way back and then go into the pattern and eventually crash into trees.