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Old 02-19-2011, 06:17 PM
kalimba
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Quote:
Originally Posted by David603 View Post
Maybe, maybe not. I guess it depends on how many features of a real camera are modeled into the in-game paused-motion one. We know that shutter speed and field of view are modeled, and that film effect colors aren't. AFAIK those features cover most of the differences between what a camera sees and the human eye sees, except color, of course.
Very plausible...The're certainely ways to setup a real camera's features to "mimic" the human eye sensivity. And Oleg beeing a pro, I am sure he could explain how he managed to arrive to an "acceptable" similarity with human perception. Based on guncams and modern films,and "guessing" what shutter speed and film sensivity were used, he could then reproduce a realistic tracer effect......I couln'd not find any historical document describing in detail what ww2 pilots saw regarding tracers...We should interview a veteran !!!
Thanks ! Nice exchange of ideas !

Salute !
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