Given all the experts here, I was wondering what might cause gunfire and explosions to reflect a strong blue light, instead of a weaker yellow one when running OpenGL on the ATI card in my new laptop? I have tried running under DirectX and the problem goes away, but I would like to run Perfect mode.
Also, any advice on why my framerate is roughly halved on switching from external to internal views? Its still playable (rarely dips below 20fps) but the difference is quite noticeable, especially when flying over cities or with clouds/large numbers of aircraft.
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