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Old 02-12-2011, 04:09 AM
Bullethead Bullethead is offline
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Join Date: Feb 2011
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Quote:
Originally Posted by IceFire View Post
Are scripted handcrafted campaigns not enough to satisfy that single player need?
Absolutely not.

At BEST (which is very, very rare), they're fun 1 time through, but they have zero replay value because you know EXACTLY what to expect. Where's the feeling of having to check six constantly and wonder what you'll be getting into this time when you know full well that the only enemies out there are those you saw the last time you played this mission.

At worst (most of the time), scripted campaigns are so corny that they're unplayable even once. Instead of just letting you be a regular pilot of that time and place, you repeatedly have to do some utterly bogus thing like kill a particular enemy ace flying some ridiculously amped-up uberplane, or rescue "spit girl" (I'd rather rescue "swallow girl"), or what have you, with the fate of the world hanging on your actions, and you have to keep playing the same damn mission over and over until you finally beat it.

Either way, the ONLY replay value of a scripted campaign is trying to beat your previous score by memorizing a pattern of actions based on complete familiarity with the situation. This might appeal to the Nintendo crowd but not to anybody beyond puberty.

Look, I'm a game designer myself, and I tell you, a "hand-crafted scripted campaign" is a complete joke. The "hand-crafted" part is just a marketing ploy to cover up the fact that the devs put next to zero effort into it. It's just a series of linked scenarios with little if any carry-over from one to the next. Anybody with a mission editor can do the same thing. The only thing the devs add is bogus things like your best friend from childhood always going down in flames during this one mission while saving you from some enemies who always magically spawn right behind you no matter how well you check six. Gee, what fun.

So, to me, in the absence of MMO action, a flightsim simply must have a truly dynamic campaign or I won't buy it. If I can't join any squadron on either side, and fly whatever missions come my way (and they're different each time I play that squadron), then forget it. It doesn't matter how pretty the game looks or how realistic it is if there's nothing meaningful to do with the aircraft. I'm not spending $50 to fly a few corny missions and be done with it.
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