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Old 02-05-2011, 06:57 PM
jpinard jpinard is offline
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Quote:
Originally Posted by David603 View Post
But how do you propose to do that? In a campaign of this size, no one below strategy making level is able to make changes that have an effect larger than the destruction or survival of a few aircraft, or the successful destruction of individual targets that would otherwise have survived.

Now if you were talking about something like the defence of Malta, then a squadron leader might actually have the power to change the overall results of the battle, but not here.
We had three games from 20 years ago that did a good job with this. Based on your mission success/failure it amplified the results of the missions set for that day. Once you were skilled enough, you were promited to commander and able to set priorities for missions. One big mistake the Germans made was not focusing enough "contiued" effort on airfields, radar, and planes on the ground. As a commander of the Luftwaffe you would change this and see if history would have played out differently. These 3 games were brilliant (for their time) at accomplishing this:

Their Finest Hour: The Battle of Britain

Secret Weapons of the Luftwaffe

B-17 Flying Fortress: the Mighty 8th
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