Quote:
Originally Posted by JAMF
I know you have answered that question before, but that is not the answer to the question. I do try to be as detailed in my questions as I can. The other question is still open.
-Is the 32Bit exe programmed with LargeAddressAware, so even the 32Bit exe can use 3GB on the 32Bit Windows and 4GB on the 64Bit Windows7?
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I would say you jsut one thing: doesn't matter 32 or 64 bit... but you need more than 4 to escape the one of the types of shuttering.
As Ilya already told - huge space with good resolution terraine need more memory both graphics card and PC itself.
PS. It is possible to make excellent detail of surface with close look and forget about large map. Or to make some flight sim that every 20 sec will upload new visbla far surface with uncceptable for flight sim pause (loading surface that isn't in memory. just in common words without any specific).