Quote:
Originally Posted by kirq
I think it's a good time to tell what actualy is in the game, not what didn't make it into it. And I'm not thinking about release announcement (full of errors). Some screens looks great, others look mediocre. There is no single one video up to date captured on decent rig showing something more then 1-2 min of flying over water.
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PS. I really don't understand how things showed in 2006 as a main features of the game woun't be available on the realease almost 5 years later...
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1) Oleg tends to deliberately under-sell the product in order to avoid hype and keep expectations low (with the result that he gets more positive reviews at release)
2) The engine was rewritten in that period. The old version would have been limited to DX9 etc. The new SoW engine is designed for growth, assuming that sales are high enough (with four additional projects already planned, with work completed on some of them). Expect new features (and higher minimum system specs) in the next few years.
Generally, I'd recommend trusting Oleg. I've watched his work for ten years now and no one has a higher dedication to quality and pushing the limits of what can be done (even when it really doesn't make financial sense) than his team.