Yeah exactly that's the point, it's supposed to be a cube around you so you'll have to turn your head, that's why with the monitors next to each other, you might interpret it as weird, but placing the monitors right, it looks right, in the same way most games have a "skybox" It looks like a weird box from the wrong angle, but playing the game you just see a sky around you, but the texture is rendered in a way, that makes it impossible to see the corners and edges etc...
Anyway, explaining that it's be sweet to know if it's supported, thanks!
Quote:
Originally Posted by Royraiden
No matter how wider the human fiield of view can be, you will never be able to look to the front and side at the same time let alone focus on both.You have to move your head in order to focus on one region.It might be more practical that way, but to me it looks weird.
|