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Old 01-27-2011, 07:32 AM
Heliocon Heliocon is offline
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Quote:
Originally Posted by swiss View Post
I still don't get get it.
Where do you see occupied 2 gigs on my screenshot?



Where does this stand in contrast to my post?
AFAIK will CoD also be 32bit.
So, unless the x64 exe is out, or you play Metro, upgrading to over 4gb is just waste of money - at the moment.



No, I said no gains for CoD.


But we have the "first game that would".
Yes, there is Metro 2033, which has plain crazy sys requirements(and imho sucks as a game, but that's only my pov).
Got any other games that need over 4Gb?
The 2gig is from "my" pc, it uses 2gb running the OS on bootup. I have disabled nearly all background programs that boot too so thats not it. Its just like said on my machine.

I am confused that you said the ram would not help COD, but then say its the first game that "would"? Isnt that a contradiction?
Even theoretically if the game doesn use over 4gb, you are still limiting yourself because some of the 4gb pie for the game needs to go to running the system and background programs, therefore the game cant access all 4gb. Therefore you get more perf for ram. I am not sure if COD will have a 64bit exe, but since they plan to upgrade it over time it is a necesity.

Also Civ5 late game can use over 4gb of ram.
Shogun 2 total war will use over 4gb (possibly).
Metro 2033, again (even though the graphics engine is horribad for dx11).

ATM the transition from xp to win7 picked up steam only in 2010, so its the start, we will see more and more using more ram as we move forward. Its already confirmed BF3 will not be XP compatible and may well not be dx10/vista compatible either.
Doom 4 will most likely be similar.

Irrespective, the point is if a game uses no more than 4gb, you still benefit by having more that will be dedicated for other os tasks.
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