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Originally Posted by Heliocon
Not positive if the 2gb are system reserved or in "use" but it has only 10gb available and 2gb as used upon bootup/all the time.
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I still don't get get it.
Where do you see occupied 2 gigs on my screenshot?
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The reason there was little differance in those BM is because crysis is not made to use more than 4gb of ram (on average) because it was made for 32bit operating systems. It cannot address more than the 4gb cap (depends on OS version, program version etc), therefore the rest is not used and the reason for a tiny performance increase is because the extra ram goes to running other system operations.
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Where does this stand in contrast to my post?
AFAIK will CoD also be 32bit.
So, unless the x64 exe is out, or you play Metro, upgrading to over 4gb is just waste of money - at the moment.
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Like said, 2 years ago this was true, but not anymore with a 64bit system/software. I just took issue with the flat out statement that you made saying there are NO benefits over 4gb of ram (that have been shown) which is flat out untrue on 64bit systems and especially 64bit software.
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No, I said no gains for CoD.
Quote:
Originally Posted by swiss
8Gb?
For what?!
CoD would be the first game to show any gains from over 4Gb.
Did Oleg even confirm the x64 exe?
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But we have the "first game that would".
Yes, there is Metro 2033, which has plain crazy sys requirements(and imho sucks as a game, but that's only my pov).
Got any other games that need over 4Gb?