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Old 01-26-2011, 02:52 PM
WhiteSnake WhiteSnake is offline
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Join Date: Feb 2008
Posts: 56
Post About Bomb and Rockets...

They seem a bit unrealistic.

Seems TD decreased the Blast Radius of the Bombs and Rockets drasticly, just to something wich they believe to be real or something, while infact even a 2.5KG bomb already has a Blast Radius of 10 Meters... so it might not take out a tank if it drops next to it, but its surely capable of taking out a car or a truck etc. if its with in the blast radius.

Same goes for the Rockets, they pack an explosive warhead with enough power to destroy a car or a truck easly even if you dont hit them directly.
But now it seems you have to hit everything directly to score any damadge at all to an object.

Small Bombs dont have a Self Arming time at all, if you would drop them they should blow up on impact right away, this is especaily anoying with the Bomblets wich you need to trow out over a colum of vehicles from very low altitude but dont do nothing anymore though.

Shouldnt be to hard for TD to program the small bombs and bomblets so they dont have an Arming Delay of 2 seconds.

The Torpedoes... well i dont know, seems the alt/speed restrictions are a bit strickt on some.
Seems to me that any of the Torpedoes should be able to be dropped from the minimum altitude of 30 meters and 205Km/h (or what ever the lowest drop altitude/speed is for the Mk13 and 45-17's)

Arming distance in water for the Torpedos seems a bit much also, as this could be adjusted. Dont think the IJN had a 600 meter arming distance on there torpedoes wen they attacked pearl harbor, also there was a stricke on a harber somewhere in italy or something in WW2 where they Allies managed to Drop Torpedoes inside the Torpedo netting at prety close range to the ships.
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