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Old 01-20-2011, 03:40 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by SlipBall
The only thing that would raise my eyebrows, would be a civilian add on.
Quote:
Originally Posted by ElAurens View Post
Boredom beyond belief.
there is a logical next step into that direction however, and that is adding non combat features into the combat sim to make it a more realistic real life world

for ex, ejecting as a pilot over enemy territory should allow you to then land in a field and interact with you environment. climb over a fence, ride a bicicle or steal a parked car/truck. maybe even sneak at night into an enemy airfield and try and pinch an unguarded enemy plane and try and make it home

that scenario doesnt have to go to the absurd level of making SoW/BoB/CoD a 1e person shooter or action game, it just needs to open up the pilot interaction with your environment (for ex enemy guard will only shoot at you if they see you, or if a passing vehicle notices you etc). oleg already added features like being able to open doors on vehicles and planes, moving objects like boxes and bicicles, driving a car, walk around inside a plane etc (many of those not included in CoD first release, but built into the engine to allow later expansion)

in the same vein we should in future be able to fly some supply missions to airfields or troops (eg a non combat aviation mission), do photo reconnaissance and have our photo's available in the mission briefing rooms for other squad mates to view and plan a mission, etc. some myopic combat aviation purists might not get the point (and choose not so fly those missions etc should it become available, which is fine), but it would open up interest from a whole new range of customers who otherwise might not buy the sim (for ex ms-fs-9/10 users etc). whatever expansion in that direction i just mentioned, should of course be in context of the combat flightsim product this game is, but there is lots more to expand into rather then just shoot'emup and bomb the crap out of something for yrs on end
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