Specific Changes to Campaign Missions
Hello,
I have been editing some campaign missions in the GEM Editor, but there are still a lot of things that I do not understand how to do, and I was hoping to get some help from anyone, if possible. For the moment, there are two things that I would like to learn how to do. The first thing is the following. I noticed that in some missions, the weapons that I leave on the floor eventually disappear, and in others, destroyed vehicles also do the same over time. They become transparent each time until they disappear. In some missions, this does not happen, and I would like to make it so that destroyed vehicles disappear over time in missions where they would normally not. So I would like to know what I have to do in the editor in order to make this change. I experimented a little on this, but I haven't been able to reproduce this effect where I wanted it yet.
The second thing I would like to learn is the following. In some missions, such as the mission in which one has to get to the agents list inside a submarine, after a call for reinforcements, an armored car and a truck with infantry will periodically show up every time, but when I see the mission in the editor, I only see one set of these. I supposed that there must be a way of making it cyclical so that they appear every lapse of time continuously, it's just that I haven't been able to figure out how to do this. I would like to learn how to make units in other missions to appear periodically as in the mission I just described.
Thank you much for your help and time in advance. Take care, and regards.
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